
About Me
* Marcel van Duijn, a 25-year-old game developer and digital artist based in the Netherlands.
* Specializes in game development with Unity and creating digital art, including 3D modeling and simulations.
* Passionate about creating immersive gaming experiences and pushing the boundaries of digital creativity.
* Experienced in both indie game development and professional 3D art creation.
* Committed to continuous learning and staying current with industry trends and technologies.
Technical Skills
Game Development
- Unity Engine (C#)
- Game Design & Mechanics
- Level Design
- Performance Optimization
- Cross-platform Development
3D Art, Modeling & vfx
- Maya
- Blender
- Substance Painter
- Substance Designer
- Simulations
Other Tech
- Python
- AI
Languages
- Dutch
- Frysian
- English
Experience & Background
* Studied game development and digital arts, gaining hands-on experience with industry-standard tools.
* Developed multiple games published on Steam, demonstrating commercial viability.
* Created a comprehensive Unity tools library for the community.
* Active in the game development and digital art communities.
* Continuously expanding skillset through personal projects and experimentation.

Contact & Social Media
Professional Profiles:
* LinkedIn - Professional networking
* GitHub - Code and projects
* ArtStation - 3D art portfolio
Social Media:
* Twitter - Updates and insights
* YouTube - Tutorials and content
* Instagram - Visual content
Platforms:
* Steam - Published games
* Sketchfab - 3D models
My Company:
* Aethvion - tech/media company
For Business Inquiries:
* Available for freelance work and collaborations
* Open to game development opportunities
* Contact via LinkedIn or social media platforms